Code4Scene: Benchmarking Coding Agents for Constructing and Editing 3D Scenes
A benchmark of 190 Unreal Engine cases testing spatial reasoning, scene construction, and precise editing by coding agents.
Research papers and technical reports. Google Scholar →
A benchmark of 190 Unreal Engine cases testing spatial reasoning, scene construction, and precise editing by coding agents.
A 3D courier environment for training agents to plan across complete shifts, manage resources, and learn through adaptive curricula.
SimCoder builds interactive Unreal Engine environments from language and improves them using verification and embodied agent feedback.
An expanded technical report on open-ended simulation, multimodal agent interfaces, and physical and social reasoning scenarios.
An open-ended simulator for autonomous agents in realistic physical and social worlds.
Photorealistic, dynamic urban environments for multimodal robot navigation and multi-robot collaboration.
* Equal contribution · † Equal advising
SimWorld: A World Simulator for Scaling Photorealistic Multi-Agent Interactions
CVPR 2025 Demo